| The education system always seeks ways to | | | | Today gaming is not seen only as distraction but |
| further the dissemination of knowledge among | | | | it is now being recognized as a useful platform. It |
| the younger generation. With the advent of the | | | | was proven that people tend to learn more if the |
| internet a technology enhanced teaching was | | | | method is fun and entertaining like video games. |
| developed to teach the new generation of | | | | Flash animation is used to create interactive digital |
| students. The birth of e-learning revolutionized the | | | | educational materials like video game type of |
| education system. This online education system | | | | quizzes and other interactive test. This tool also |
| makes use of different strategies to teach online | | | | can provide animated lectures and demonstration |
| students, thus more and more e learning | | | | videos that online students will find entertaining but |
| development tools were created to provide more | | | | educational too. |
| enjoying and interactive ways of teaching. One of | | | | Flash animation allows authors and developers to |
| these development or authoring tools is Flash | | | | create interactive multimedia files or simply called |
| Animation. It is an authoring environment, an | | | | movies. These files incorporate graphics and |
| animation sequencer and vector-based drawing | | | | sounds and to some degree, allow the user |
| program. This program allows creative artists and | | | | determine the course of action. This is what |
| online authors to provide creative content and | | | | interactivity is all about. Instead of providing a |
| modules through the use of animation. | | | | monotonous multiple choice question tests where |
| Some online learning systems use video game | | | | online student simply mark their answer, authors |
| types of test that student will find informative but | | | | can now create a drag and drop type of test |
| at the same time entertaining as well. Videogames | | | | much similar to a video game. This will make the |
| was criticized back when it became popular in the | | | | test more. |
| 80’s, many people back then believed that | | | | Flash Animation is an authoring tool which can also |
| video games ruins students’ study habit. Well, | | | | create animation sequences or simulate |
| this is true however back then people do not see | | | | movement on screen. This online learning tool is |
| its benefits. Ataris, Family Computer, Gameboys | | | | used in creating instructional or demonstration |
| were seen as distraction for kids and students | | | | animation video clips. The clips can also be used as |
| back then. But a test regarding kids playing | | | | video material for online lectures for the students. |
| showed that these “kiddie” games | | | | Business solution companies and software |
| improve positive skills. It promotes hand-eye | | | | development companies are continuously creating |
| coordination which is necessary for adult skills like | | | | better e-learning development tools that can |
| machine operating and driving. Some games also | | | | assist developers and authors to provide more |
| increase the reasoning skills and critical thinking of | | | | interactive content. Flash animation makes learning |
| the players of the game. | | | | informative, interactive and engaging as well. |